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Anti-Venom ZBrush Sculpting Tutorial With Mike Thompson Part 1

Anti-Venom ZBrush Sculpting Tutorial With Mike Thompson Part 1

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THIS IS PART 1 - In this series of videos, Pixologic ZBrush Live presenter Mike Thompson shows his Entire process for creating Marvel's Anti-Venom statue!  A full breakdown of taking a simple base mesh to complete a dynamic finished sculpt.  This series has a focus on sculpting anatomy poly painting and posing a super character.  

Chapters:

Part 1

0 - Introduction - 0:03:42

1 - Anatomy - 1:05:48

2 - Block in/rough pose - 1:06:44

3 - Refining the pose - 0:39:42

4 - Hands - 0:39:16

5 - Mask/tongue pt1 - 0:50:03

6 - Spikes - 0:27:28

7 - Mask/tongue pt 2 - 0:48:41

Part 2

8 - Anatomy clean up - 0:45:00

9 - Arms/hands detailing pt1 - 0:30:13

10 - Arms/hands detailing pt2 - 0:29:55

11 - Defining the upper body pt1 - 0:36:38

12 - Defining the upper body pt2 - 0:40:19

13 - legs - 0:41:28

About the Artist:

Clio award-winning artist Mike Thompson has spent the last 30 years creating illustrations for clients such as Marvel, Hasbro, Dimension Films, HBO, WB, and Cartoon Network. He can be seen regularly presenting for Pixologic's ZBrush Live and has sculpted for Sideshow Collectibles and Nike.

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